Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 122 days ago
10 / 2 / 16
K / D / A
76.5%
Kill participation
1,002.3
Damage / min
12,618g
556.7 gold / min
12
7 placed · 0 cleared
190
8.4 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySekiroDT#EUW
Gangplank · Top
5 / 2 / 8
38.2% KP
16,815
22% share
10,749g
194 CS · 8.6/m
elramir#3161
Hecarim · Jungle
6 / 3 / 12
52.9% KP
15,094
19.8% share
12,476g
242 CS · 10.7/m
SORS EST PARATUS#VISUM
Orianna · Mid
10 / 2 / 16
76.5% KP
22,719
29.8% share
12,618g
190 CS · 8.4/m
Ghidi#0000
Miss Fortune · ADC
5 / 2 / 7
35.3% KP
10,778
14.1% share
11,848g
200 CS · 8.8/m
Unshackled#EUW2
Leona · Support
8 / 3 / 15
67.6% KP
10,861
14.2% share
8,252g
18 CS · 0.8/m
Red side
Defeatspongebob52#kapp
Jax · Top
6 / 6 / 1
58.3% KP
16,351
30.2% share
9,918g
159 CS · 7/m
chains#mcjka
Pantheon · Jungle
0 / 10 / 3
25% KP
9,699
17.9% share
6,441g
116 CS · 5.1/m
arkani1#EUW
Syndra · Mid
2 / 7 / 2
33.3% KP
12,548
23.2% share
9,014g
203 CS · 9/m
Inuyasha#5466
Katarina · ADC
4 / 6 / 3
58.3% KP
11,579
21.4% share
9,242g
164 CS · 7.2/m
rydwanik#6769
Braum · Support
0 / 5 / 9
75% KP
4,012
7.4% share
5,932g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
