Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 122 days ago
6 / 3 / 12
K / D / A
46.2%
Kill participation
711.1
Damage / min
11,623g
404.7 gold / min
17
9 placed · 1 cleared
211
7.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLast breath#WEST
Yone · Top
3 / 10 / 7
25.6% KP
18,076
17.1% share
10,707g
183 CS · 6.4/m
Szustki#666
Nunu & Willump · Jungle
13 / 1 / 17
76.9% KP
26,521
25.1% share
15,574g
216 CS · 7.5/m
SORS EST PARATUS#VISUM
Galio · Mid
6 / 3 / 12
46.2% KP
20,420
19.3% share
11,623g
211 CS · 7.3/m
Jesklaa#EUW
Jhin · ADC
13 / 2 / 12
64.1% KP
31,876
30.2% share
17,776g
232 CS · 8.1/m
can we click#tysm
Alistar · Support
4 / 2 / 25
74.4% KP
8,725
8.3% share
9,633g
19 CS · 0.7/m
Red side
DefeatJG top boy#lync1
Vayne · Top
9 / 6 / 1
55.6% KP
30,931
27.5% share
14,384g
246 CS · 8.6/m
hotel california#333
Naafiri · Jungle
2 / 9 / 6
44.4% KP
20,387
18.1% share
9,811g
177 CS · 6.2/m
NoGodComplex#back
LeBlanc · Mid
2 / 4 / 3
27.8% KP
18,482
16.4% share
11,335g
225 CS · 7.8/m
Mystogan#DING
Heimerdinger · ADC
5 / 13 / 2
38.9% KP
25,620
22.8% share
11,832g
184 CS · 6.4/m
Knurble Lux#EUW
Lux · Support
0 / 7 / 6
33.3% KP
17,082
15.2% share
7,770g
65 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
