Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 121 days ago
4 / 5 / 6
K / D / A
38.5%
Kill participation
1,022.1
Damage / min
10,943g
397.9 gold / min
19
6 placed · 3 cleared
223
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEWI Vizicsacsi#TOP
Poppy · Top
4 / 5 / 9
50% KP
25,203
22.8% share
10,810g
189 CS · 6.9/m
sph#ily
Talon · Jungle
4 / 7 / 7
42.3% KP
19,243
17.4% share
11,506g
202 CS · 7.3/m
SORS EST PARATUS#VISUM
Yone · Mid
4 / 5 / 6
38.5% KP
28,109
25.4% share
10,943g
223 CS · 8.1/m
Hellandir#NOWAY
Vladimir · ADC
13 / 1 / 2
57.7% KP
29,401
26.6% share
15,624g
251 CS · 9.1/m
Зимни вечери#Hide
Nami · Support
1 / 3 / 13
53.8% KP
8,642
7.8% share
8,850g
27 CS · 1/m
Red side
DefeatNefarian14#EUW
Olaf · Top
6 / 8 / 4
47.6% KP
26,165
25.4% share
9,884g
185 CS · 6.7/m
desperate desire#Densi
Shen · Jungle
3 / 6 / 8
52.4% KP
14,090
13.7% share
9,259g
151 CS · 5.5/m
Iyami#EUW
Akali · Mid
10 / 2 / 3
61.9% KP
34,010
33% share
13,441g
220 CS · 8/m
vol#1712
Azir · ADC
2 / 6 / 3
23.8% KP
21,306
20.7% share
10,700g
244 CS · 8.9/m
Henning#119
Zilean · Support
0 / 4 / 9
42.9% KP
7,438
7.2% share
6,868g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
