Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 121 days ago
4 / 4 / 6
K / D / A
28.6%
Kill participation
649.9
Damage / min
13,564g
455.4 gold / min
22
11 placed · 2 cleared
278
9.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Keksereslol#katar
Katarina · Top
12 / 6 / 3
42.9% KP
19,188
20.9% share
14,606g
225 CS · 7.6/m
desperate desire#Densi
Qiyana · Jungle
10 / 6 / 8
51.4% KP
26,699
29.1% share
16,318g
212 CS · 7.1/m
emiliana#wckd
K'Sante · Mid
8 / 7 / 13
60% KP
21,108
23% share
14,003g
212 CS · 7.1/m
SORS EST PARATUS#VISUM
Ziggs · ADC
4 / 4 / 6
28.6% KP
19,357
21.1% share
13,564g
278 CS · 9.3/m
azur et asmar#paix
Zilean · Support
1 / 8 / 17
51.4% KP
5,353
5.8% share
9,078g
29 CS · 1/m
Red side
DefeatWhirlwind Yasuo#ttv
Yone · Top
6 / 8 / 2
25.8% KP
19,302
21.4% share
11,350g
212 CS · 7.1/m
Afroboi#depu
Bel'Veth · Jungle
11 / 6 / 8
61.3% KP
21,145
23.5% share
17,509g
252 CS · 8.5/m
bro#han
Yasuo · Mid
3 / 8 / 10
41.9% KP
17,004
18.9% share
11,878g
271 CS · 9.1/m
fantomisto#MID
Syndra · ADC
4 / 6 / 10
45.2% KP
20,712
23% share
12,526g
221 CS · 7.4/m
zereflol1#1007
Pyke · Support
7 / 7 / 12
61.3% KP
11,835
13.2% share
9,672g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
