Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 121 days ago
3 / 8 / 6
K / D / A
42.9%
Kill participation
676.9
Damage / min
7,568g
339.9 gold / min
13
8 placed · 0 cleared
133
6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory殺死法西斯分子#RPE
Singed · Top
5 / 4 / 7
29.3% KP
9,792
11.9% share
8,162g
155 CS · 7/m
Anafo#789
Rengar · Jungle
8 / 4 / 9
41.5% KP
15,047
18.3% share
11,081g
176 CS · 7.9/m
ZYB WAO#0000
Fizz · Mid
10 / 6 / 11
51.2% KP
19,148
23.3% share
11,149g
133 CS · 6/m
Garfield#liz
Varus · ADC
17 / 2 / 7
58.5% KP
30,349
37% share
15,915g
211 CS · 9.5/m
XYZJGL#JDM
Rell · Support
1 / 5 / 25
63.4% KP
7,786
9.5% share
7,609g
23 CS · 1/m
Red side
Defeatfrajgo#rank1
Tristana · Top
9 / 7 / 1
47.6% KP
27,162
38.6% share
12,118g
218 CS · 9.8/m
Deni Avdija#EUWW
Hecarim · Jungle
5 / 8 / 5
47.6% KP
12,145
17.3% share
9,661g
160 CS · 7.2/m
SORS EST PARATUS#VISUM
Galio · Mid
3 / 8 / 6
42.9% KP
15,072
21.4% share
7,568g
133 CS · 6/m
ODE Danijelo#200y
Zeri · ADC
1 / 6 / 6
33.3% KP
8,302
11.8% share
9,565g
180 CS · 8.1/m
Whirlwind Yasuo#ttv
Pyke · Support
3 / 12 / 5
38.1% KP
7,666
10.9% share
6,334g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
