Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 121 days ago
8 / 6 / 16
K / D / A
61.5%
Kill participation
948.8
Damage / min
17,569g
422 gold / min
48
7 placed · 9 cleared
276
6.6 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZYB WAO#0000
Jax · Top
9 / 8 / 8
44.7% KP
42,353
22.1% share
17,006g
278 CS · 6.7/m
Polish Prodigyヅ#dylu
Jarvan IV · Jungle
10 / 8 / 17
71.1% KP
47,428
24.7% share
22,675g
274 CS · 6.6/m
ロシナンテ#Crzn
Viktor · Mid
2 / 9 / 15
44.7% KP
40,415
21.1% share
14,668g
279 CS · 6.7/m
Garfield#liz
Varus · ADC
17 / 6 / 8
65.8% KP
57,226
29.8% share
27,465g
391 CS · 9.4/m
azur et asmar#paix
Zilean · Support
0 / 8 / 22
57.9% KP
4,370
2.3% share
11,870g
46 CS · 1.1/m
Red side
DefeatSORS EST PARATUS#VISUM
Gragas · Top
8 / 6 / 16
61.5% KP
39,502
19.1% share
17,569g
276 CS · 6.6/m
Serenity#2551
Shaco · Jungle
9 / 6 / 14
59% KP
38,302
18.5% share
19,806g
331 CS · 8/m
Twitch Six10lol#Six7
Ekko · Mid
14 / 7 / 6
51.3% KP
51,029
24.7% share
20,742g
367 CS · 8.8/m
asdfqw#WIN
Jhin · ADC
7 / 8 / 12
48.7% KP
54,036
26.2% share
18,100g
319 CS · 7.7/m
U Shield I KILL#EUW
Karma · Support
1 / 11 / 25
66.7% KP
23,664
11.5% share
12,003g
58 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
