Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 121 days ago
9 / 6 / 8
K / D / A
68%
Kill participation
1,225.6
Damage / min
11,744g
451.4 gold / min
27
9 placed · 4 cleared
208
8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
9 / 6 / 8
68% KP
31,887
29.5% share
11,744g
208 CS · 8/m
Jakob Schubert#NLYUP
Zyra · Jungle
7 / 7 / 10
68% KP
30,460
28.2% share
10,915g
157 CS · 6/m
oliviarodrigofan#MOTOR
Ahri · Mid
4 / 8 / 9
52% KP
20,458
18.9% share
9,398g
187 CS · 7.2/m
yoydshxty#EUWE
Senna · ADC
2 / 12 / 14
64% KP
16,548
15.3% share
8,959g
131 CS · 5/m
Methanaute#0000
Nautilus · Support
3 / 11 / 10
52% KP
8,767
8.1% share
7,236g
22 CS · 0.8/m
Red side
VictoryNattyNatt#2005
Sion · Top
4 / 4 / 18
50% KP
22,940
18.1% share
11,006g
191 CS · 7.3/m
Buggy2v9#EUW
Shaco · Jungle
11 / 2 / 7
40.9% KP
20,039
15.8% share
15,439g
219 CS · 8.4/m
MR PRINCE#ily12
Ekko · Mid
6 / 5 / 4
22.7% KP
22,052
17.4% share
10,972g
184 CS · 7.1/m
Dealersz#EUW
Draven · ADC
23 / 3 / 11
77.3% KP
54,745
43.3% share
21,084g
204 CS · 7.8/m
TWTV YAVYA#HOOK
Thresh · Support
0 / 11 / 18
40.9% KP
6,770
5.3% share
7,959g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
