Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 120 days ago
3 / 9 / 8
K / D / A
39.3%
Kill participation
940.3
Damage / min
11,931g
415.2 gold / min
25
9 placed · 4 cleared
230
8 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryniezły yeti pl#hui
Sion · Top
5 / 4 / 17
56.4% KP
27,017
17.2% share
12,724g
193 CS · 6.7/m
Hummelu#Hum
Udyr · Jungle
6 / 8 / 17
59% KP
36,077
23% share
12,055g
177 CS · 6.2/m
ovine hall#777
Jayce · Mid
16 / 4 / 16
82.1% KP
52,514
33.4% share
16,384g
200 CS · 7/m
Twitch Six10lol#Six7
Ekko · ADC
11 / 6 / 11
56.4% KP
26,872
17.1% share
14,036g
229 CS · 8/m
Whirlwind Yasuo#ttv
Karma · Support
1 / 6 / 27
71.8% KP
14,706
9.4% share
8,927g
19 CS · 0.7/m
Red side
DefeatCabex#EUW
Fiddlesticks · Top
2 / 7 / 12
50% KP
28,134
20.5% share
8,596g
151 CS · 5.3/m
2 4 7#ak47
Nunu & Willump · Jungle
2 / 5 / 16
64.3% KP
11,921
8.7% share
10,897g
173 CS · 6/m
SORS EST PARATUS#VISUM
Yone · Mid
3 / 9 / 8
39.3% KP
27,018
19.7% share
11,931g
230 CS · 8/m
Simpli#000
Varus · ADC
17 / 6 / 4
75% KP
48,315
35.2% share
18,214g
208 CS · 7.2/m
Cadde59A#59A
Camille · Support
4 / 12 / 12
57.1% KP
21,822
15.9% share
8,554g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
