Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 120 days ago
18 / 3 / 5
K / D / A
59%
Kill participation
1,214.1
Damage / min
16,888g
523.9 gold / min
30
7 placed · 3 cleared
236
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfractured soul#Lydie
Irelia · Top
1 / 12 / 6
31.8% KP
15,023
13.5% share
9,615g
190 CS · 5.9/m
Thebausffs#COOL
Ivern · Jungle
4 / 10 / 10
63.6% KP
19,858
17.9% share
14,131g
201 CS · 6.2/m
L Vasco O #EUW
Aurora · Mid
8 / 5 / 4
54.5% KP
37,248
33.5% share
14,700g
264 CS · 8.2/m
Abner#EUW0
Zeri · ADC
5 / 5 / 7
54.5% KP
32,339
29.1% share
15,733g
315 CS · 9.8/m
Bay Harbor Inter#shine
Karma · Support
4 / 7 / 13
77.3% KP
6,666
6% share
9,875g
28 CS · 0.9/m
Red side
VictoryNieUfamCiJezu12#EUW
Wukong · Top
4 / 5 / 11
38.5% KP
23,756
19.3% share
12,253g
199 CS · 6.2/m
Frexy#EUWES
Jarvan IV · Jungle
5 / 4 / 22
69.2% KP
20,435
16.6% share
15,000g
245 CS · 7.6/m
SORS EST PARATUS#VISUM
Akali · Mid
18 / 3 / 5
59% KP
39,134
31.9% share
16,888g
236 CS · 7.3/m
Singe defiguré#singe
Tristana · ADC
11 / 6 / 9
51.3% KP
35,366
28.8% share
18,555g
306 CS · 9.5/m
TariicMAXXING#6767
Taric · Support
1 / 4 / 23
61.5% KP
4,141
3.4% share
9,693g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
