Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 119 days ago
2 / 6 / 5
K / D / A
35%
Kill participation
706.7
Damage / min
10,927g
422.7 gold / min
26
9 placed · 4 cleared
234
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatОлежа McLovin#ICON
Yone · Top
6 / 5 / 4
41.7% KP
19,036
24.4% share
9,987g
184 CS · 7.1/m
Illumina#Lumi
Maokai · Jungle
3 / 3 / 9
50% KP
12,964
16.6% share
8,839g
119 CS · 4.6/m
MathisV#ARCHE
Orianna · Mid
7 / 3 / 8
62.5% KP
24,988
32% share
11,861g
250 CS · 9.7/m
Suurmies#EUW
Jinx · ADC
5 / 4 / 5
41.7% KP
13,602
17.4% share
12,028g
215 CS · 8.3/m
PCS Moule frite#MIAM
Alistar · Support
3 / 5 / 10
54.2% KP
7,479
9.6% share
7,228g
23 CS · 0.9/m
Red side
VictorySORS EST PARATUS#VISUM
Jayce · Top
2 / 6 / 5
35% KP
18,269
22.7% share
10,927g
234 CS · 9.1/m
wooback#001
Ambessa · Jungle
5 / 4 / 5
50% KP
15,238
18.9% share
12,560g
231 CS · 8.9/m
Dongfang Yuechu#Dao
Cassiopeia · Mid
5 / 8 / 2
35% KP
19,488
24.2% share
10,074g
166 CS · 6.4/m
IntAcc999#EUW
Tristana · ADC
7 / 1 / 2
45% KP
19,886
24.7% share
14,562g
270 CS · 10.4/m
electricshoe#SUPP
Thresh · Support
1 / 5 / 9
50% KP
7,605
9.4% share
7,623g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
