Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 119 days ago
4 / 3 / 9
K / D / A
68.4%
Kill participation
828.5
Damage / min
12,039g
420 gold / min
34
10 placed · 7 cleared
240
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKoldo#1233
Renekton · Top
7 / 6 / 7
73.7% KP
21,952
23% share
10,634g
169 CS · 5.9/m
AGGELOS#DEMON
Hecarim · Jungle
2 / 7 / 6
42.1% KP
17,051
17.9% share
10,637g
221 CS · 7.7/m
SORS EST PARATUS#VISUM
Ahri · Mid
4 / 3 / 9
68.4% KP
23,750
24.9% share
12,039g
240 CS · 8.4/m
MKR#Eva
Kai'Sa · ADC
6 / 7 / 3
47.4% KP
23,955
25.1% share
14,432g
260 CS · 9.1/m
Τadej Pogačar#Soria
Rakan · Support
0 / 7 / 12
63.2% KP
8,731
9.1% share
7,403g
28 CS · 1/m
Red side
VictoryIntAcc999#EUW
Gnar · Top
4 / 7 / 5
30% KP
27,639
23.3% share
11,113g
204 CS · 7.1/m
TTV BAASHH#EUW
Diana · Jungle
8 / 2 / 9
56.7% KP
20,850
17.6% share
14,466g
242 CS · 8.4/m
MathisV#ARCHE
Yasuo · Mid
3 / 4 / 8
36.7% KP
16,349
13.8% share
12,806g
255 CS · 8.9/m
MetroArcher#EUW
Caitlyn · ADC
14 / 3 / 10
80% KP
45,004
37.9% share
19,144g
249 CS · 8.7/m
PCS Moule frite#MIAM
Alistar · Support
1 / 3 / 21
73.3% KP
8,869
7.5% share
8,859g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
