Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 119 days ago
3 / 2 / 5
K / D / A
30.8%
Kill participation
765.1
Damage / min
10,509g
446.9 gold / min
10
4 placed · 1 cleared
236
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNimmerfehl#FE3Cl
Yorick · Top
5 / 6 / 1
42.9% KP
20,356
26.8% share
9,245g
177 CS · 7.5/m
Nevir#batat
Riven · Jungle
4 / 6 / 3
50% KP
13,048
17.2% share
10,666g
168 CS · 7.1/m
alix de souza#1453
Akali · Mid
1 / 6 / 2
21.4% KP
15,638
20.6% share
7,772g
202 CS · 8.6/m
Sjurdt#EUW
Hwei · ADC
3 / 3 / 5
57.1% KP
16,764
22.1% share
11,533g
220 CS · 9.4/m
electricshoe#SUPP
Senna · Support
1 / 5 / 6
50% KP
10,119
13.3% share
7,235g
50 CS · 2.1/m
Red side
VictoryHumforle#EUW
Illaoi · Top
5 / 5 / 2
26.9% KP
23,155
25.8% share
11,555g
205 CS · 8.7/m
SMRADOCH ZICSSI#EUW
Ekko · Jungle
14 / 2 / 2
61.5% KP
19,594
21.8% share
16,437g
200 CS · 8.5/m
SORS EST PARATUS#VISUM
Yone · Mid
3 / 2 / 5
30.8% KP
17,993
20% share
10,509g
236 CS · 10/m
Dreilix#CN3
Sivir · ADC
3 / 2 / 8
42.3% KP
22,779
25.4% share
11,852g
228 CS · 9.7/m
noobsuppp#noob
Lulu · Support
1 / 3 / 15
61.5% KP
6,328
7% share
8,006g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
