Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 119 days ago
4 / 5 / 10
K / D / A
45.2%
Kill participation
390.5
Damage / min
15,560g
433.2 gold / min
35
9 placed · 5 cleared
299
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDS EmDrei#0001
Olaf · Top
2 / 11 / 6
29.6% KP
27,133
18.1% share
11,893g
252 CS · 7/m
BanaBeer#EUW2
Sylas · Jungle
6 / 6 / 6
44.4% KP
24,114
16.1% share
14,406g
235 CS · 6.5/m
pew#shot
Yasuo · Mid
6 / 8 / 8
51.9% KP
28,260
18.9% share
12,910g
250 CS · 7/m
Krüppi#NCA
Senna · ADC
10 / 2 / 9
70.4% KP
58,502
39.1% share
17,282g
293 CS · 8.2/m
1yanou#janna
Janna · Support
3 / 4 / 12
55.6% KP
11,599
7.8% share
10,015g
21 CS · 0.6/m
Red side
VictoryKian165#1268
Urgot · Top
4 / 3 / 13
54.8% KP
19,556
14.2% share
12,651g
193 CS · 5.4/m
Kokoro#1206
Nidalee · Jungle
20 / 3 / 8
90.3% KP
55,227
40.2% share
20,922g
295 CS · 8.2/m
SORS EST PARATUS#VISUM
Renekton · Mid
4 / 5 / 10
45.2% KP
14,026
10.2% share
15,560g
299 CS · 8.3/m
22 1 12 9 1 14 2#val
Corki · ADC
3 / 7 / 12
48.4% KP
41,744
30.4% share
15,584g
280 CS · 7.8/m
Benjy54#EUW
Thresh · Support
0 / 9 / 16
51.6% KP
6,815
5% share
9,782g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
