Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 118 days ago
6 / 7 / 14
K / D / A
51.3%
Kill participation
1,155.6
Damage / min
18,911g
458.1 gold / min
15
13 placed · 0 cleared
323
7.8 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryADHD meds#SK1
Camille · Top
7 / 19 / 10
43.6% KP
32,712
19.4% share
16,555g
211 CS · 5.1/m
twtv shiftlol5#2005
Graves · Jungle
22 / 6 / 7
74.4% KP
56,678
33.7% share
27,651g
406 CS · 9.8/m
xJimBoWz#EUW
Singed · Mid
3 / 5 / 12
38.5% KP
22,672
13.5% share
14,466g
262 CS · 6.3/m
SORS EST PARATUS#VISUM
Ziggs · ADC
6 / 7 / 14
51.3% KP
47,706
28.3% share
18,911g
323 CS · 7.8/m
zng zng zng#11111
Karma · Support
1 / 9 / 24
64.1% KP
8,558
5.1% share
11,437g
26 CS · 0.6/m
Red side
DefeatTWTV Wakatito#ESILE
Elise · Top
5 / 7 / 12
37.8% KP
23,087
11.5% share
13,163g
177 CS · 4.3/m
Agurin#DND
Kha'Zix · Jungle
13 / 7 / 11
53.3% KP
48,807
24.2% share
19,004g
289 CS · 7/m
Mai love#Ivok
Smolder · Mid
17 / 8 / 7
53.3% KP
72,928
36.2% share
22,085g
378 CS · 9.2/m
indoor fish#EUW
Ezreal · ADC
4 / 8 / 9
28.9% KP
33,701
16.7% share
17,957g
278 CS · 6.7/m
TwTv BZ EUW#INSHL
LeBlanc · Support
6 / 9 / 12
40% KP
23,020
11.4% share
12,834g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
