Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 117 days ago
4 / 3 / 6
K / D / A
47.6%
Kill participation
962.6
Damage / min
11,866g
442.2 gold / min
13
8 placed · 1 cleared
247
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADHD meds#SK1
Camille · Top
2 / 6 / 5
33.3% KP
18,318
20.6% share
9,843g
171 CS · 6.4/m
äuss#EUW
Sylas · Jungle
6 / 7 / 11
81% KP
21,760
24.5% share
10,607g
159 CS · 5.9/m
last samurai#Hansu
Yone · Mid
5 / 5 / 6
52.4% KP
14,045
15.8% share
9,951g
215 CS · 8/m
SORS EST PARATUS#VISUM
Ziggs · ADC
4 / 3 / 6
47.6% KP
25,831
29.1% share
11,866g
247 CS · 9.2/m
cufcuf123#ANTOS
Poppy · Support
4 / 4 / 10
66.7% KP
8,758
9.9% share
7,631g
17 CS · 0.6/m
Red side
VictorySchmuseyone#BZZ
Darius · Top
9 / 3 / 5
56% KP
19,343
21.2% share
12,908g
203 CS · 7.6/m
desperate desire#Densi
Jarvan IV · Jungle
0 / 5 / 20
80% KP
15,548
17% share
10,968g
193 CS · 7.2/m
Frexy#EUWES
Orianna · Mid
4 / 6 / 9
52% KP
26,255
28.7% share
10,805g
214 CS · 8/m
chaos#note
Yasuo · ADC
11 / 0 / 6
68% KP
23,012
25.2% share
16,345g
276 CS · 10.3/m
Hungry#444
Rell · Support
1 / 7 / 17
72% KP
7,187
7.9% share
7,876g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
