Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 117 days ago
10 / 3 / 7
K / D / A
63%
Kill participation
738.9
Damage / min
11,050g
475.6 gold / min
17
4 placed · 4 cleared
188
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmallBugi#EUW
Yone · Top
3 / 10 / 3
46.2% KP
15,461
28.2% share
9,066g
180 CS · 7.7/m
TryhardEkko#TWTV
Viego · Jungle
3 / 5 / 3
46.2% KP
8,769
16% share
9,413g
139 CS · 6/m
Cryoshi#alive
Seraphine · Mid
4 / 2 / 3
53.8% KP
13,929
25.4% share
8,778g
213 CS · 9.2/m
Ekko the Neeko#EUW
Ekko · ADC
3 / 7 / 3
46.2% KP
11,727
21.4% share
10,089g
197 CS · 8.5/m
Miralis Funesto#MH3U
Janna · Support
0 / 3 / 7
53.8% KP
4,990
9.1% share
5,945g
13 CS · 0.6/m
Red side
VictoryTWTV YAVYA#HOOK
Lux · Top
1 / 5 / 11
44.4% KP
13,463
18.6% share
9,539g
182 CS · 7.8/m
BanaBeer#EUW2
Lee Sin · Jungle
5 / 2 / 7
44.4% KP
11,056
15.3% share
10,684g
169 CS · 7.3/m
SORS EST PARATUS#VISUM
Galio · Mid
10 / 3 / 7
63% KP
17,167
23.7% share
11,050g
188 CS · 8.1/m
Greed#1031
Ezreal · ADC
8 / 1 / 4
44.4% KP
22,685
31.3% share
14,454g
259 CS · 11.1/m
Hungry#444
Bard · Support
3 / 2 / 15
66.7% KP
8,031
11.1% share
7,981g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
