Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 116 days ago
4 / 10 / 22
K / D / A
55.3%
Kill participation
1,067.2
Damage / min
17,254g
489.5 gold / min
23
10 placed · 5 cleared
267
7.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakkor#EUW
Ornn · Top
3 / 2 / 13
34% KP
31,121
17.1% share
13,631g
273 CS · 7.7/m
고트 에킨#144
Graves · Jungle
12 / 9 / 17
61.7% KP
40,592
22.3% share
19,886g
261 CS · 7.4/m
iwanan#7596
Aurora · Mid
17 / 7 / 12
61.7% KP
57,839
31.8% share
17,727g
216 CS · 6.1/m
SORS EST PARATUS#VISUM
Ezreal · ADC
4 / 10 / 22
55.3% KP
37,618
20.7% share
17,254g
267 CS · 7.6/m
Dekap#EUW
Pyke · Support
11 / 11 / 8
40.4% KP
14,549
8% share
12,970g
32 CS · 0.9/m
Red side
DefeatLesbian princess#UwU
Singed · Top
6 / 10 / 12
46.2% KP
32,536
20.5% share
13,576g
227 CS · 6.4/m
Bambii XOXO#KRKR
Kha'Zix · Jungle
12 / 8 / 12
61.5% KP
42,480
26.8% share
17,240g
264 CS · 7.5/m
J1HUIV#000
Sylas · Mid
4 / 10 / 13
43.6% KP
32,043
20.2% share
14,781g
278 CS · 7.9/m
ttv ronaldoo#1234
Jhin · ADC
13 / 10 / 7
51.3% KP
35,600
22.4% share
17,992g
268 CS · 7.6/m
LiL TommyG#EUW
Bard · Support
4 / 10 / 26
76.9% KP
16,097
10.1% share
12,319g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
