Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 115 days ago
2 / 10 / 3
K / D / A
20.8%
Kill participation
478.5
Damage / min
10,026g
333.5 gold / min
30
11 placed · 4 cleared
226
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHans Knoblauch#EUW
Garen · Top
5 / 5 / 6
25% KP
12,881
8.7% share
12,276g
243 CS · 8.1/m
Theocacs#EUW
Vi · Jungle
9 / 5 / 16
56.8% KP
25,669
17.4% share
14,498g
195 CS · 6.5/m
karakoram2727#V8x3
Ahri · Mid
12 / 4 / 14
59.1% KP
43,158
29.2% share
14,792g
206 CS · 6.9/m
FUN k3y#EUW
Senna · ADC
10 / 3 / 21
70.5% KP
35,861
24.2% share
16,361g
202 CS · 6.7/m
pinky promise#717
Twitch · Support
8 / 7 / 17
56.8% KP
30,335
20.5% share
12,386g
43 CS · 1.4/m
Red side
DefeatManυel#EUW
Vayne · Top
8 / 9 / 1
37.5% KP
30,379
29.9% share
13,992g
231 CS · 7.7/m
Wakuwa#Wak
Skarner · Jungle
5 / 7 / 13
75% KP
23,187
22.8% share
13,129g
207 CS · 6.9/m
SORS EST PARATUS#VISUM
Locke · Mid
2 / 10 / 3
20.8% KP
14,388
14.2% share
10,026g
226 CS · 7.5/m
SLENDOOOO#DAC
Samira · ADC
7 / 10 / 5
50% KP
23,546
23.2% share
14,007g
204 CS · 6.8/m
In God I Trust#AMEN
Rakan · Support
2 / 8 / 13
62.5% KP
10,116
10% share
9,084g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
