Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 114 days ago
5 / 7 / 6
K / D / A
42.3%
Kill participation
740.2
Damage / min
13,502g
459.3 gold / min
23
9 placed · 4 cleared
310
10.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrace my mind#drake
Nidalee · Top
1 / 10 / 18
48.7% KP
14,888
11.8% share
8,948g
113 CS · 3.8/m
Nasser#RM3
Graves · Jungle
10 / 2 / 17
69.2% KP
32,057
25.5% share
16,173g
250 CS · 8.5/m
Nano#AFW
Tristana · Mid
10 / 5 / 14
61.5% KP
30,107
23.9% share
17,286g
259 CS · 8.8/m
ANDA#RIEL
Lux · ADC
9 / 3 / 16
64.1% KP
31,440
25% share
15,260g
222 CS · 7.6/m
NEYMAR#67JR
Pyke · Support
9 / 6 / 18
69.2% KP
17,321
13.8% share
12,535g
43 CS · 1.5/m
Red side
Defeatjenson#tuti
Irelia · Top
7 / 7 / 7
53.8% KP
22,130
23.4% share
12,627g
214 CS · 7.3/m
twtv bismanbo#00000
Sylas · Jungle
10 / 7 / 10
76.9% KP
24,614
26% share
14,693g
184 CS · 6.3/m
SORS EST PARATUS#VISUM
Ryze · Mid
5 / 7 / 6
42.3% KP
21,761
23% share
13,502g
310 CS · 10.5/m
FUN k3y#EUW
Senna · ADC
4 / 8 / 12
61.5% KP
18,704
19.8% share
13,238g
144 CS · 4.9/m
Poro with Cookie#EUW
Nautilus · Support
0 / 10 / 12
46.2% KP
7,399
7.8% share
7,647g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
