Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 113 days ago
3 / 3 / 14
K / D / A
56.7%
Kill participation
719.5
Damage / min
12,287g
421.5 gold / min
35
12 placed · 4 cleared
265
9.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryдрали#드랄리
Jayce · Top
18 / 1 / 5
76.7% KP
41,944
34.1% share
15,877g
223 CS · 7.7/m
Nasser#RM3
Pantheon · Jungle
7 / 2 / 12
63.3% KP
24,447
19.8% share
13,505g
208 CS · 7.1/m
SORS EST PARATUS#VISUM
Galio · Mid
3 / 3 / 14
56.7% KP
20,972
17% share
12,287g
265 CS · 9.1/m
Abner#EUW0
Senna · ADC
1 / 3 / 19
66.7% KP
27,527
22.3% share
12,338g
210 CS · 7.2/m
escape reality#Densi
Seraphine · Support
1 / 4 / 18
63.3% KP
8,283
6.7% share
8,750g
38 CS · 1.3/m
Red side
DefeatByron Love#1v9
Sion · Top
2 / 6 / 2
30.8% KP
20,124
26.5% share
9,981g
209 CS · 7.2/m
NattyNatt#2005
Sylas · Jungle
2 / 8 / 7
69.2% KP
11,635
15.3% share
9,621g
175 CS · 6/m
twitch raiko#KATA
Katarina · Mid
7 / 5 / 3
76.9% KP
24,652
32.4% share
13,161g
236 CS · 8.1/m
StrØngest mental#EUW
Cassiopeia · ADC
2 / 7 / 1
23.1% KP
10,907
14.3% share
9,753g
214 CS · 7.3/m
FUN k3y#EUW
Bard · Support
0 / 4 / 9
69.2% KP
8,743
11.5% share
7,692g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
