Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 113 days ago
2 / 6 / 6
K / D / A
53.3%
Kill participation
844.4
Damage / min
11,367g
404.3 gold / min
18
9 placed · 2 cleared
246
8.7 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoppuszka#Poppu
Poppy · Top
1 / 8 / 9
23.3% KP
19,084
14.1% share
8,872g
134 CS · 4.8/m
ReZero#Ram
Hecarim · Jungle
7 / 2 / 15
51.2% KP
16,011
11.9% share
14,759g
250 CS · 8.9/m
Kittka#1144
Ahri · Mid
13 / 1 / 7
46.5% KP
30,512
22.6% share
14,610g
243 CS · 8.6/m
Vaden#EUW12
Karthus · ADC
18 / 1 / 13
72.1% KP
46,060
34.1% share
19,259g
292 CS · 10.4/m
Passed Pawn#EUW2
Camille · Support
4 / 3 / 22
60.5% KP
23,302
17.3% share
10,814g
28 CS · 1/m
Red side
Defeatchenzelot#LOT
Gnar · Top
3 / 9 / 3
40% KP
24,818
26.7% share
10,146g
228 CS · 8.1/m
Call me Izo#igi
Wukong · Jungle
6 / 8 / 3
60% KP
12,956
13.9% share
11,244g
163 CS · 5.8/m
SORS EST PARATUS#VISUM
Ryze · Mid
2 / 6 / 6
53.3% KP
23,743
25.6% share
11,367g
246 CS · 8.7/m
Koba#Ruler
Yunara · ADC
2 / 10 / 5
46.7% KP
19,758
21.3% share
13,174g
250 CS · 8.9/m
Unc Lathy#Bard
Bard · Support
2 / 10 / 10
80% KP
11,644
12.5% share
9,355g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
