Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 113 days ago
12 / 3 / 8
K / D / A
76.9%
Kill participation
1,249.9
Damage / min
14,814g
565.4 gold / min
27
10 placed · 5 cleared
241
9.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoldmen#TOP
Renekton · Top
2 / 4 / 4
46.2% KP
16,224
19% share
10,391g
264 CS · 10.1/m
shizuOo#9643
Nidalee · Jungle
4 / 4 / 7
84.6% KP
19,759
23.2% share
10,469g
193 CS · 7.4/m
eeZaZ#333
Ahri · Mid
6 / 3 / 7
100% KP
29,698
34.8% share
12,418g
228 CS · 8.7/m
dead inside#robe
Jhin · ADC
0 / 9 / 5
38.5% KP
13,749
16.1% share
9,487g
182 CS · 6.9/m
Dеlеtеd#Meow
Nautilus · Support
1 / 6 / 7
61.5% KP
5,871
6.9% share
6,651g
17 CS · 0.6/m
Red side
VictoryMasTou#AGB
K'Sante · Top
2 / 3 / 5
26.9% KP
15,671
16.1% share
9,601g
197 CS · 7.5/m
Regn#EU1
Graves · Jungle
6 / 3 / 12
69.2% KP
19,421
20% share
12,405g
196 CS · 7.5/m
karakoram2727#V8x3
Sylas · Mid
3 / 3 / 7
38.5% KP
19,622
20.2% share
11,402g
250 CS · 9.5/m
SORS EST PARATUS#VISUM
Lucian · ADC
12 / 3 / 8
76.9% KP
32,748
33.6% share
14,814g
241 CS · 9.2/m
2 8 2 7 2 9 4 2#56887
Nami · Support
3 / 1 / 20
88.5% KP
9,862
10.1% share
8,402g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
