Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 112 days ago
8 / 6 / 13
K / D / A
55.3%
Kill participation
1,124.1
Damage / min
14,688g
438.2 gold / min
21
11 placed · 1 cleared
249
7.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBethersham#EUW
Sion · Top
5 / 5 / 10
39.5% KP
32,950
20% share
12,238g
224 CS · 6.7/m
milkcheesebread#EUW
Sylas · Jungle
10 / 9 / 12
57.9% KP
32,276
19.6% share
15,342g
227 CS · 6.8/m
twtv laabuk#0124
Viktor · Mid
7 / 6 / 15
57.9% KP
45,607
27.7% share
14,890g
254 CS · 7.6/m
yoydshxty#EUWE
Kalista · ADC
11 / 5 / 9
52.6% KP
29,436
17.9% share
18,220g
286 CS · 8.5/m
Tockimo#freak
Camille · Support
5 / 13 / 18
60.5% KP
24,443
14.8% share
11,382g
21 CS · 0.6/m
Red side
VictoryCebiKlebi69#EUW
Renekton · Top
4 / 9 / 5
23.7% KP
25,615
13.6% share
11,587g
240 CS · 7.2/m
TWTV DETDERT#12MAJ
Graves · Jungle
12 / 8 / 12
63.2% KP
43,669
23.2% share
17,492g
257 CS · 7.7/m
SORS EST PARATUS#VISUM
Taliyah · Mid
8 / 6 / 13
55.3% KP
37,675
20% share
14,688g
249 CS · 7.4/m
Vaden#EUW12
Karthus · ADC
12 / 9 / 15
71.1% KP
63,138
33.6% share
18,402g
266 CS · 7.9/m
Machine#1011
Janna · Support
2 / 7 / 31
86.8% KP
17,852
9.5% share
11,117g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
