Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 112 days ago
7 / 1 / 5
K / D / A
34.3%
Kill participation
829.6
Damage / min
11,424g
481.7 gold / min
16
7 placed · 2 cleared
202
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBATMAN ALGERIEN#FEET
Fiora · Top
0 / 7 / 2
10.5% KP
9,915
12.7% share
6,801g
164 CS · 6.9/m
Sanjaya z Lehii#JSM
Sylas · Jungle
8 / 8 / 3
57.9% KP
18,723
23.9% share
11,581g
149 CS · 6.3/m
ttv ronaldoo#1234
Cassiopeia · Mid
7 / 6 / 6
68.4% KP
21,802
27.8% share
9,831g
183 CS · 7.7/m
Évangelyne#BELGE
Caitlyn · ADC
2 / 9 / 6
42.1% KP
17,030
21.7% share
9,269g
130 CS · 5.5/m
kda player123#ffs
Bard · Support
2 / 5 / 11
68.4% KP
10,903
13.9% share
7,690g
16 CS · 0.7/m
Red side
VictoryKingslayer#world
Ambessa · Top
8 / 2 / 5
37.1% KP
24,368
22.9% share
11,693g
178 CS · 7.5/m
Look Behind You#SMILE
Shyvana · Jungle
2 / 6 / 7
25.7% KP
12,921
12.2% share
9,505g
163 CS · 6.9/m
SORS EST PARATUS#VISUM
Anivia · Mid
7 / 1 / 5
34.3% KP
19,675
18.5% share
11,424g
202 CS · 8.5/m
ZYB gen4#KR01
Vayne · ADC
11 / 6 / 5
45.7% KP
26,711
25.1% share
14,771g
205 CS · 8.6/m
Unc Lathy#Bard
Skarner · Support
7 / 4 / 12
54.3% KP
22,665
21.3% share
10,050g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
