Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 112 days ago
10 / 5 / 7
K / D / A
60.7%
Kill participation
714.8
Damage / min
13,229g
457.2 gold / min
27
5 placed · 6 cleared
234
8.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryдрали#드랄리
Jayce · Top
4 / 4 / 9
46.4% KP
14,630
18.6% share
13,461g
243 CS · 8.4/m
SeXnS#SeXnS
Ekko · Jungle
8 / 2 / 7
53.6% KP
15,195
19.3% share
14,841g
256 CS · 8.8/m
SORS EST PARATUS#VISUM
Ahri · Mid
10 / 5 / 7
60.7% KP
20,681
26.3% share
13,229g
234 CS · 8.1/m
K Z#euwz
Kalista · ADC
3 / 3 / 12
53.6% KP
14,739
18.7% share
12,920g
260 CS · 9/m
Myrtus#P38
Camille · Support
3 / 2 / 17
71.4% KP
13,475
17.1% share
10,209g
23 CS · 0.8/m
Red side
DefeatDzu#00000
Yasuo · Top
2 / 5 / 5
43.8% KP
10,124
15.8% share
12,705g
282 CS · 9.7/m
Michiel deRuyter#NLNLN
Qiyana · Jungle
4 / 5 / 6
62.5% KP
15,478
24.1% share
14,182g
257 CS · 8.9/m
zng zng zng#11111
Quinn · Mid
3 / 8 / 7
62.5% KP
17,691
27.6% share
10,235g
203 CS · 7/m
twtv CruncyWM#WHITE
Sylas · ADC
2 / 4 / 5
43.8% KP
12,630
19.7% share
10,052g
189 CS · 6.5/m
noobsuppp#noob
Karma · Support
5 / 6 / 7
75% KP
8,272
12.9% share
8,631g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
