Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 112 days ago
4 / 3 / 6
K / D / A
41.7%
Kill participation
621.1
Damage / min
11,879g
411 gold / min
22
8 placed · 2 cleared
239
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Ambessa · Top
4 / 3 / 6
41.7% KP
17,949
20.1% share
11,879g
239 CS · 8.3/m
Agurin#DND
Wukong · Jungle
6 / 8 / 11
70.8% KP
26,698
29.8% share
14,297g
213 CS · 7.4/m
Harbo#000
Syndra · Mid
10 / 8 / 3
54.2% KP
22,940
25.6% share
14,733g
272 CS · 9.4/m
K Z#euwz
Kalista · ADC
3 / 9 / 7
41.7% KP
17,037
19% share
11,145g
219 CS · 7.6/m
LiL TommyG#EUW
Braum · Support
1 / 7 / 15
66.7% KP
4,886
5.5% share
7,526g
19 CS · 0.7/m
Red side
VictoryBUILT#2603
Riven · Top
5 / 3 / 4
25.7% KP
17,315
14.5% share
12,956g
229 CS · 7.9/m
NattyNatt#2005
Qiyana · Jungle
17 / 8 / 6
65.7% KP
28,410
23.7% share
16,694g
215 CS · 7.4/m
ttv ronaldoo#1234
Twisted Fate · Mid
4 / 3 / 19
65.7% KP
21,398
17.9% share
15,722g
251 CS · 8.7/m
Sintemon#Zimt
Viktor · ADC
8 / 4 / 14
62.9% KP
37,207
31.1% share
15,464g
235 CS · 8.1/m
Walid Georgey#EUW
Nautilus · Support
1 / 6 / 24
71.4% KP
15,407
12.9% share
9,460g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
