Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 112 days ago
5 / 3 / 7
K / D / A
40%
Kill participation
685.4
Damage / min
9,376g
459.2 gold / min
19
6 placed · 4 cleared
188
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbner#EUW0
Sion · Top
3 / 3 / 4
46.7% KP
7,528
15.2% share
8,426g
141 CS · 6.9/m
Hummelu#Hum
Udyr · Jungle
3 / 6 / 7
66.7% KP
10,812
21.8% share
7,584g
114 CS · 5.6/m
twtv laabuk#0124
Viktor · Mid
3 / 4 / 5
53.3% KP
13,794
27.8% share
8,125g
184 CS · 9/m
ZYB gen4#KR01
Kai'Sa · ADC
5 / 6 / 2
46.7% KP
11,670
23.5% share
10,083g
174 CS · 8.5/m
LiL TommyG#EUW
Nautilus · Support
1 / 11 / 7
53.3% KP
5,801
11.7% share
5,697g
27 CS · 1.3/m
Red side
VictoryMirrai#025
Kalista · Top
5 / 3 / 4
30% KP
17,791
22.6% share
10,336g
205 CS · 10/m
Agurin#DND
Kha'Zix · Jungle
10 / 2 / 8
60% KP
22,073
28% share
10,893g
168 CS · 8.2/m
SORS EST PARATUS#VISUM
Hwei · Mid
5 / 3 / 7
40% KP
13,994
17.8% share
9,376g
188 CS · 9.2/m
Kaori#EUW33
Jinx · ADC
8 / 4 / 10
60% KP
17,377
22.1% share
12,425g
184 CS · 9/m
Cribob#EUW0
Thresh · Support
2 / 3 / 17
63.3% KP
7,490
9.5% share
6,364g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
