Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 112 days ago
14 / 5 / 11
K / D / A
62.5%
Kill participation
1,270.6
Damage / min
17,005g
524.8 gold / min
15
5 placed · 1 cleared
240
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMonster SSS YT#111
Master Yi · Top
16 / 5 / 9
59.5% KP
41,727
28.3% share
19,127g
303 CS · 9.4/m
KAATAKURI#BBB
Aatrox · Jungle
8 / 6 / 15
54.8% KP
28,162
19.1% share
15,590g
241 CS · 7.4/m
TwTv BZ EUW#INSHL
Sylas · Mid
11 / 7 / 8
45.2% KP
29,112
19.7% share
16,163g
204 CS · 6.3/m
Allié 1#POE
Yasuo · ADC
5 / 12 / 15
47.6% KP
24,185
16.4% share
14,785g
217 CS · 6.7/m
ARI OF OLYMPUS#god
Karma · Support
2 / 10 / 23
59.5% KP
24,496
16.6% share
10,438g
38 CS · 1.2/m
Red side
Defeatguacamole nipple#pvy
Shen · Top
3 / 6 / 18
52.5% KP
12,197
9.1% share
11,942g
237 CS · 7.3/m
Hipitero#west
Diana · Jungle
10 / 10 / 14
60% KP
29,952
22.4% share
15,921g
247 CS · 7.6/m
SORS EST PARATUS#VISUM
Ahri · Mid
14 / 5 / 11
62.5% KP
41,167
30.7% share
17,005g
240 CS · 7.4/m
Évangelyne#BELGE
Senna · ADC
10 / 10 / 17
67.5% KP
34,202
25.5% share
15,875g
194 CS · 6/m
Javier#RITO
Nautilus · Support
3 / 11 / 28
77.5% KP
16,473
12.3% share
10,721g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
