Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 112 days ago
7 / 3 / 5
K / D / A
52.2%
Kill participation
791.9
Damage / min
12,729g
529.6 gold / min
27
8 placed · 6 cleared
230
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpew#shot
Yasuo · Top
2 / 3 / 0
20% KP
13,314
23.2% share
8,621g
184 CS · 7.7/m
Banyue#focus
Rengar · Jungle
6 / 6 / 2
80% KP
14,366
25.1% share
10,127g
149 CS · 6.2/m
TwTv BZ EUW#INSHL
Zed · Mid
1 / 4 / 2
30% KP
9,991
17.4% share
9,752g
219 CS · 9.1/m
makaynch#0404
Ziggs · ADC
1 / 7 / 5
60% KP
16,383
28.6% share
9,432g
214 CS · 8.9/m
TWTV YAVYA#HOOK
Thresh · Support
0 / 3 / 7
70% KP
3,262
5.7% share
5,975g
32 CS · 1.3/m
Red side
Victoryscenario#HH是么1
Anivia · Top
2 / 3 / 1
13% KP
7,497
12% share
9,448g
212 CS · 8.8/m
TWTV DETDERT#12MAJ
Graves · Jungle
5 / 1 / 8
56.5% KP
19,281
30.9% share
12,757g
249 CS · 10.4/m
PRIME 2HRZ#AM2PM
Akali · Mid
8 / 1 / 2
43.5% KP
13,028
20.9% share
12,914g
232 CS · 9.7/m
SORS EST PARATUS#VISUM
Lucian · ADC
7 / 3 / 5
52.2% KP
19,033
30.5% share
12,729g
230 CS · 9.6/m
ROSS Smarty#smt
Yuumi · Support
1 / 2 / 14
65.2% KP
3,583
5.7% share
7,740g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
