Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 111 days ago
3 / 6 / 2
K / D / A
25%
Kill participation
588.8
Damage / min
10,402g
398 gold / min
21
8 placed · 3 cleared
237
9.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ1HUIV#000
Camille · Top
4 / 2 / 6
50% KP
12,936
18% share
11,868g
222 CS · 8.5/m
solitude#0 0 0
Karthus · Jungle
9 / 10 / 8
85% KP
25,491
35.5% share
13,641g
191 CS · 7.3/m
SORS EST PARATUS#VISUM
Jayce · Mid
3 / 6 / 2
25% KP
15,387
21.5% share
10,402g
237 CS · 9.1/m
EL DIABLO#YEN
Kalista · ADC
0 / 7 / 5
25% KP
6,218
8.7% share
9,310g
198 CS · 7.6/m
Annie IRL#Annie
Sylas · Support
4 / 10 / 7
55% KP
11,682
16.3% share
8,353g
40 CS · 1.5/m
Red side
VictoryAllié 1#POE
Yasuo · Top
6 / 7 / 6
34.3% KP
21,108
20.7% share
10,600g
189 CS · 7.2/m
Agurin#DND
Wukong · Jungle
11 / 4 / 7
51.4% KP
26,343
25.8% share
15,280g
243 CS · 9.3/m
ttv ronaldoo#1234
Zoe · Mid
7 / 2 / 10
48.6% KP
26,386
25.8% share
11,927g
192 CS · 7.3/m
Évangelyne#BELGE
Ziggs · ADC
8 / 3 / 6
40% KP
20,964
20.5% share
13,641g
224 CS · 8.6/m
Hungry#444
Poppy · Support
3 / 4 / 13
45.7% KP
7,358
7.2% share
8,274g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
