Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 110 days ago
11 / 8 / 3
K / D / A
40%
Kill participation
996.5
Damage / min
12,357g
444.5 gold / min
17
4 placed · 4 cleared
201
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Rasadurai#TTV
Singed · Top
1 / 4 / 7
27.6% KP
22,144
20.1% share
8,386g
198 CS · 7.1/m
Corvo Attano#11111
Kha'Zix · Jungle
8 / 9 / 10
62.1% KP
25,379
23% share
12,319g
183 CS · 6.6/m
Purrzy#EUW
Locke · Mid
17 / 4 / 4
72.4% KP
31,812
28.8% share
14,755g
193 CS · 6.9/m
AitchAre#6767
Sivir · ADC
3 / 10 / 9
41.4% KP
21,268
19.3% share
11,265g
203 CS · 7.3/m
noobsuppp#noob
Lulu · Support
0 / 8 / 17
58.6% KP
9,825
8.9% share
7,451g
27 CS · 1/m
Red side
VictorySpoodersussi#1352
Gnar · Top
6 / 3 / 6
34.3% KP
24,090
22.3% share
13,551g
219 CS · 7.9/m
Cheburashka#Ace
Nunu & Willump · Jungle
4 / 7 / 11
42.9% KP
13,708
12.7% share
12,263g
217 CS · 7.8/m
SORS EST PARATUS#VISUM
Akali · Mid
11 / 8 / 3
40% KP
27,704
25.7% share
12,357g
201 CS · 7.2/m
ObiDagsYTB#EUW
Kai'Sa · ADC
13 / 3 / 6
54.3% KP
37,951
35.2% share
15,758g
240 CS · 8.6/m
kolopak#322
Rakan · Support
1 / 8 / 22
65.7% KP
4,438
4.1% share
9,376g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
