Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 109 days ago
8 / 12 / 7
K / D / A
25.4%
Kill participation
1,058.3
Damage / min
17,406g
392.6 gold / min
32
13 placed · 7 cleared
277
6.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
5
Dragons
3
Baron
12
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurret Syndrome#HEIM
Heimerdinger · Top
1 / 14 / 13
28.6% KP
41,967
18.7% share
15,913g
324 CS · 7.3/m
solitude#0 0 0
Kha'Zix · Jungle
16 / 13 / 13
59.2% KP
52,620
23.4% share
23,471g
223 CS · 5/m
RABIN MALICIEUX#PIECE
Vladimir · Mid
18 / 7 / 11
59.2% KP
75,482
33.6% share
25,064g
460 CS · 10.4/m
hoe r1der#angel
Senna · ADC
11 / 13 / 20
63.3% KP
41,284
18.4% share
22,416g
295 CS · 6.7/m
Whirlwind Yasuo#ttv
Alistar · Support
3 / 12 / 27
61.2% KP
13,499
6% share
13,039g
26 CS · 0.6/m
Red side
VictoryGlorptrox#glorp
Syndra · Top
13 / 5 / 10
39% KP
63,943
26.2% share
23,663g
334 CS · 7.5/m
Lapishorcux#EUW
Hecarim · Jungle
17 / 7 / 18
59.3% KP
47,094
19.3% share
22,455g
315 CS · 7.1/m
SORS EST PARATUS#VISUM
Ryze · Mid
8 / 12 / 7
25.4% KP
46,917
19.2% share
17,406g
277 CS · 6.2/m
NOTH#Sus
Jhin · ADC
18 / 10 / 18
61% KP
66,040
27% share
26,285g
340 CS · 7.7/m
Haurne#EUW
Taliyah · Support
3 / 15 / 25
47.5% KP
20,500
8.4% share
14,602g
73 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
