Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 109 days ago
0 / 5 / 0
K / D / A
0%
Kill participation
462.4
Damage / min
8,545g
328.4 gold / min
18
7 placed · 1 cleared
229
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Ambessa · Top
0 / 5 / 0
0% KP
12,029
14% share
8,545g
229 CS · 8.8/m
Elix1r#ego
Qiyana · Jungle
5 / 8 / 5
52.6% KP
18,801
21.9% share
10,963g
183 CS · 7/m
CROmpir#11111
Kennen · Mid
6 / 5 / 3
47.4% KP
21,510
25% share
12,283g
211 CS · 8.1/m
Tify#EUW
Seraphine · ADC
6 / 6 / 2
42.1% KP
22,957
26.7% share
10,828g
204 CS · 7.8/m
Clay on 5#Brick
Nautilus · Support
2 / 8 / 9
57.9% KP
10,668
12.4% share
7,719g
30 CS · 1.2/m
Red side
Victorytwitch raiko#KATA
Katarina · Top
7 / 4 / 12
59.4% KP
32,615
32.7% share
12,087g
193 CS · 7.4/m
Corvo Attano#11111
Shyvana · Jungle
9 / 1 / 16
78.1% KP
31,315
31.4% share
15,285g
233 CS · 9/m
twtv laabuk#0124
Viktor · Mid
3 / 5 / 7
31.3% KP
16,691
16.7% share
10,307g
235 CS · 9/m
FLYING HIGH#EUW9
Zeri · ADC
11 / 5 / 2
40.6% KP
14,278
14.3% share
15,165g
225 CS · 8.6/m
Kittxnly#Luna
Lulu · Support
2 / 4 / 20
68.8% KP
4,757
4.8% share
9,161g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
