Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 109 days ago
1 / 10 / 5
K / D / A
40%
Kill participation
683.5
Damage / min
8,322g
309 gold / min
24
9 placed · 2 cleared
183
6.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPaIco#NA1
Garen · Top
10 / 3 / 9
51.4% KP
23,932
23.6% share
12,587g
200 CS · 7.4/m
Elix1r#ego
Sylas · Jungle
15 / 0 / 7
59.5% KP
25,357
25% share
15,249g
220 CS · 8.2/m
YCO#EUW
Taliyah · Mid
3 / 7 / 11
37.8% KP
21,560
21.3% share
10,679g
196 CS · 7.3/m
før vi går hjem#ykey
Jhin · ADC
7 / 2 / 8
40.5% KP
23,010
22.7% share
15,303g
294 CS · 10.9/m
DucksInTheSea#DK1
Rell · Support
2 / 3 / 20
59.5% KP
7,447
7.4% share
8,122g
38 CS · 1.4/m
Red side
Defeatelefanto#VIGIL
Vayne · Top
4 / 11 / 2
40% KP
26,307
30.9% share
10,177g
203 CS · 7.5/m
Kusakabe Shinra#win
Graves · Jungle
5 / 4 / 2
46.7% KP
16,768
19.7% share
13,065g
253 CS · 9.4/m
SORS EST PARATUS#VISUM
Galio · Mid
1 / 10 / 5
40% KP
18,409
21.6% share
8,322g
183 CS · 6.8/m
Hazel#20 10
Kalista · ADC
5 / 7 / 2
46.7% KP
16,592
19.5% share
12,687g
238 CS · 8.8/m
Poehoes#Twink
Nautilus · Support
0 / 5 / 9
60% KP
7,010
8.2% share
7,192g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
