Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 108 days ago
2 / 8 / 4
K / D / A
40%
Kill participation
549
Damage / min
7,516g
345.8 gold / min
6
3 placed · 1 cleared
161
7.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
9 / 2 / 9
41.9% KP
22,547
24.3% share
11,113g
165 CS · 7.6/m
Isaiah 41 10#WITHU
Talon · Jungle
8 / 3 / 11
44.2% KP
17,836
19.2% share
11,965g
199 CS · 9.2/m
SeRiN1#EUW
Jayce · Mid
17 / 4 / 3
46.5% KP
26,470
28.6% share
13,776g
194 CS · 8.9/m
Kite Machine#2015
Jhin · ADC
7 / 3 / 14
48.8% KP
20,205
21.8% share
12,218g
189 CS · 8.7/m
TOG Woldjo#Yuri
Braum · Support
2 / 3 / 22
55.8% KP
5,602
6% share
7,153g
16 CS · 0.7/m
Red side
DefeatTea#2299
Galio · Top
2 / 10 / 2
26.7% KP
11,805
18.9% share
6,973g
136 CS · 6.3/m
Excalibur#JPN
Udyr · Jungle
4 / 6 / 3
46.7% KP
9,176
14.7% share
9,597g
133 CS · 6.1/m
SORS EST PARATUS#VISUM
Yone · Mid
2 / 8 / 4
40% KP
11,931
19.1% share
7,516g
161 CS · 7.4/m
JL 3XA#ida
Caitlyn · ADC
3 / 7 / 2
33.3% KP
14,899
23.9% share
9,060g
157 CS · 7.2/m
Agurin#DND
Elise · Support
4 / 12 / 5
60% KP
14,635
23.4% share
7,951g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
