Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 109 days ago
10 / 15 / 14
K / D / A
50%
Kill participation
1,577.4
Damage / min
23,411g
603.4 gold / min
28
12 placed · 6 cleared
382
9.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
3
Baron
12
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsw33t0fd34th#No1
Camille · Top
13 / 9 / 10
47.9% KP
38,577
19.7% share
17,489g
223 CS · 5.7/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
1 / 9 / 29
62.5% KP
17,460
8.9% share
13,465g
163 CS · 4.2/m
SORS EST PARATUS#VISUM
Corki · Mid
10 / 15 / 14
50% KP
61,202
31.3% share
23,411g
382 CS · 9.8/m
Rotato Potato#Ham
Ziggs · ADC
12 / 10 / 12
50% KP
51,434
26.3% share
19,729g
340 CS · 8.8/m
Ilinalping#1245
Pyke · Support
12 / 12 / 21
68.8% KP
26,789
13.7% share
14,544g
16 CS · 0.4/m
Red side
VictoryHaylbang#8908
Rumble · Top
10 / 10 / 11
38.2% KP
37,523
17.9% share
15,253g
214 CS · 5.5/m
KARIMKT#2208
Nidalee · Jungle
17 / 6 / 15
58.2% KP
47,984
22.9% share
20,036g
224 CS · 5.8/m
ttv ronaldoo#1234
Jayce · Mid
12 / 7 / 21
60% KP
66,797
31.9% share
21,163g
312 CS · 8/m
faker baIIsack#0000
Yone · ADC
11 / 8 / 13
43.6% KP
40,949
19.5% share
19,972g
335 CS · 8.6/m
Rxiaer#0000
Nautilus · Support
5 / 17 / 29
61.8% KP
16,429
7.8% share
13,004g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
