Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 108 days ago
5 / 2 / 13
K / D / A
54.5%
Kill participation
685
Damage / min
11,283g
496 gold / min
17
9 placed · 2 cleared
192
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPXS Shy Carry#2026
Varus · Top
7 / 8 / 0
63.6% KP
22,306
38.4% share
11,840g
191 CS · 8.4/m
mordex#podex
Graves · Jungle
1 / 9 / 4
45.5% KP
12,969
22.3% share
8,206g
153 CS · 6.7/m
ttv ronaldoo#1234
Akali · Mid
3 / 7 / 2
45.5% KP
11,337
19.5% share
8,724g
171 CS · 7.5/m
chöego#EUW
Jhin · ADC
0 / 3 / 2
18.2% KP
5,002
8.6% share
8,215g
191 CS · 8.4/m
BàninoCucciolosò#SOFT
Bard · Support
0 / 6 / 6
54.5% KP
6,418
11.1% share
5,642g
25 CS · 1.1/m
Red side
VictoryAfroboi#depu
Viego · Top
5 / 3 / 9
42.4% KP
11,527
13.4% share
9,070g
143 CS · 6.3/m
SeXnS#SeXnS
Ekko · Jungle
10 / 3 / 8
54.5% KP
16,797
19.5% share
13,837g
212 CS · 9.3/m
SORS EST PARATUS#VISUM
Galio · Mid
5 / 2 / 13
54.5% KP
15,583
18.1% share
11,283g
192 CS · 8.4/m
Abner#EUW0
Ezreal · ADC
8 / 1 / 10
54.5% KP
20,586
23.9% share
13,284g
233 CS · 10.2/m
Knurble Lux#EUW
Lux · Support
5 / 2 / 19
72.7% KP
21,784
25.2% share
8,956g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
