Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 108 days ago
2 / 6 / 8
K / D / A
58.8%
Kill participation
568.9
Damage / min
9,998g
414.9 gold / min
6
3 placed · 2 cleared
166
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVooZey#999
Garen · Top
4 / 7 / 4
47.1% KP
8,310
13.2% share
9,016g
161 CS · 6.7/m
zng zng zng#11111
Quinn · Jungle
3 / 9 / 8
64.7% KP
19,263
30.7% share
10,540g
144 CS · 6/m
Stormzzzze#SSJ2
Ekko · Mid
5 / 10 / 4
52.9% KP
12,863
20.5% share
10,808g
186 CS · 7.7/m
SORS EST PARATUS#VISUM
Lux · ADC
2 / 6 / 8
58.8% KP
13,710
21.9% share
9,998g
166 CS · 6.9/m
BàninoCucciolosò#SOFT
Pyke · Support
3 / 8 / 8
64.7% KP
8,597
13.7% share
8,158g
45 CS · 1.9/m
Red side
VictoryMasTou#AGB
Kennen · Top
7 / 4 / 5
30.8% KP
20,507
20.5% share
11,182g
196 CS · 8.1/m
Jacobmolly#1234
Vi · Jungle
12 / 3 / 7
48.7% KP
18,134
18.1% share
13,662g
165 CS · 6.8/m
Nano#AFW
Lissandra · Mid
6 / 3 / 12
46.2% KP
27,587
27.5% share
13,094g
246 CS · 10.2/m
Schmuseyone#BZZ
Yone · ADC
13 / 3 / 4
43.6% KP
26,121
26.1% share
13,514g
194 CS · 8/m
Lettuce end peas#wpgg
Rakan · Support
1 / 4 / 27
71.8% KP
7,806
7.8% share
9,056g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
