Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 108 days ago
9 / 11 / 20
K / D / A
55.8%
Kill participation
974.9
Damage / min
13,215g
416.9 gold / min
109
46 placed · 14 cleared
42
1.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryaLenny#fieri
Quinn · Top
13 / 8 / 7
38.5% KP
35,898
19.6% share
18,422g
264 CS · 8.3/m
Sheeesh Lelye#Fefe
Locke · Jungle
17 / 7 / 15
61.5% KP
36,584
20% share
16,508g
184 CS · 5.8/m
NEXT G2 MIDKING#60fem
Zed · Mid
8 / 2 / 8
30.8% KP
34,436
18.8% share
18,565g
300 CS · 9.5/m
Vaden#EUW12
Karthus · ADC
5 / 11 / 27
61.5% KP
45,081
24.6% share
15,565g
207 CS · 6.5/m
SORS EST PARATUS#VISUM
Pantheon · Support
9 / 11 / 20
55.8% KP
30,905
16.9% share
13,215g
42 CS · 1.3/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
7 / 8 / 8
38.5% KP
31,384
27.7% share
16,443g
319 CS · 10.1/m
SeRiN1#EUW
Rek'Sai · Jungle
5 / 7 / 10
38.5% KP
14,510
12.8% share
14,895g
256 CS · 8.1/m
karakoram2727#V8x3
Ahri · Mid
8 / 10 / 7
38.5% KP
21,536
19% share
12,801g
231 CS · 7.3/m
Mirrai#025
Kalista · ADC
13 / 13 / 9
56.4% KP
33,023
29.2% share
17,708g
259 CS · 8.2/m
Ilinalping#1245
Pyke · Support
6 / 14 / 14
51.3% KP
12,824
11.3% share
11,199g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
