Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 107 days ago
7 / 5 / 10
K / D / A
44.7%
Kill participation
950
Damage / min
14,231g
505.8 gold / min
16
5 placed · 3 cleared
268
9.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRazorex#EUW
Garen · Top
3 / 8 / 6
23.7% KP
11,850
10.1% share
9,721g
155 CS · 5.5/m
Kemso #EUW
Udyr · Jungle
5 / 1 / 16
55.3% KP
18,830
16.1% share
14,952g
274 CS · 9.7/m
SORS EST PARATUS#VISUM
Sylas · Mid
7 / 5 / 10
44.7% KP
26,728
22.9% share
14,231g
268 CS · 9.5/m
Romain#2002
Tristana · ADC
21 / 3 / 6
71.1% KP
46,855
40.1% share
20,490g
255 CS · 9.1/m
Perfejker#kebab
Nautilus · Support
2 / 3 / 29
81.6% KP
12,504
10.7% share
10,169g
19 CS · 0.7/m
Red side
DefeatKICK V222#GRIND
Ekko · Top
5 / 4 / 1
30% KP
15,049
17.5% share
12,512g
286 CS · 10.2/m
katlifer#2009
Ambessa · Jungle
6 / 8 / 5
55% KP
22,536
26.2% share
12,799g
220 CS · 7.8/m
BlackMait#EUW17
Ahri · Mid
3 / 4 / 6
45% KP
15,464
18% share
10,391g
245 CS · 8.7/m
nihongo#sun
Varus · ADC
4 / 14 / 8
60% KP
28,540
33.1% share
12,725g
171 CS · 6.1/m
azur et asmar#paix
Zilean · Support
2 / 8 / 9
55% KP
4,555
5.3% share
8,413g
54 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
