Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 107 days ago
5 / 1 / 9
K / D / A
48.3%
Kill participation
898.4
Damage / min
13,689g
466.4 gold / min
27
8 placed · 5 cleared
248
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUmbreon#LaaoC
Gragas · Top
2 / 8 / 6
42.1% KP
9,864
14.3% share
8,794g
193 CS · 6.6/m
synhoe67#kongo
Locke · Jungle
9 / 5 / 5
73.7% KP
14,580
21.2% share
14,580g
217 CS · 7.4/m
water and wind#1416
Zaahen · Mid
5 / 7 / 2
36.8% KP
17,565
25.5% share
10,608g
217 CS · 7.4/m
chasing ghosts#1314
Jinx · ADC
2 / 5 / 6
42.1% KP
21,202
30.8% share
13,686g
303 CS · 10.3/m
Elder God Heavy#5954
Lulu · Support
1 / 4 / 11
63.2% KP
5,587
8.1% share
7,702g
42 CS · 1.4/m
Red side
Victoryeomer#FEUR
Vel'Koz · Top
6 / 5 / 7
44.8% KP
29,674
26.9% share
14,031g
273 CS · 9.3/m
mihile toplaner#shiba
Viego · Jungle
7 / 3 / 6
44.8% KP
16,864
15.3% share
15,083g
266 CS · 9.1/m
SORS EST PARATUS#VISUM
Galio · Mid
5 / 1 / 9
48.3% KP
26,368
23.9% share
13,689g
248 CS · 8.4/m
Mirrai#025
Kalista · ADC
9 / 8 / 7
55.2% KP
29,672
26.9% share
15,919g
234 CS · 8/m
nah i win#brick
Nautilus · Support
2 / 2 / 19
72.4% KP
7,762
7% share
9,914g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
