Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 107 days ago
7 / 6 / 5
K / D / A
57.1%
Kill participation
1,316.4
Damage / min
12,773g
449.5 gold / min
31
9 placed · 8 cleared
243
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIlinalping#1245
Trundle · Top
2 / 5 / 2
19% KP
10,136
10.5% share
9,425g
191 CS · 6.7/m
910#Gos
Nidalee · Jungle
6 / 4 / 9
71.4% KP
19,470
20.2% share
12,057g
197 CS · 6.9/m
SORS EST PARATUS#VISUM
Jayce · Mid
7 / 6 / 5
57.1% KP
37,408
38.9% share
12,773g
243 CS · 8.6/m
Kite Machine#2015
Vayne · ADC
5 / 4 / 5
47.6% KP
19,220
20% share
13,599g
259 CS · 9.1/m
Ezi4Fun#EUW
Janna · Support
1 / 3 / 13
66.7% KP
10,037
10.4% share
8,518g
16 CS · 0.6/m
Red side
VictoryFrank Lundy#AGENT
Gnar · Top
9 / 1 / 2
50% KP
27,385
27.8% share
14,218g
259 CS · 9.1/m
lifetime#zoer
Ivern · Jungle
0 / 1 / 13
59.1% KP
6,864
7% share
11,304g
170 CS · 6/m
J1HUIV#000
Ryze · Mid
6 / 6 / 7
59.1% KP
34,552
35.1% share
15,633g
316 CS · 11.1/m
Purple Hyacinth#Aimer
Fiora · ADC
4 / 8 / 5
40.9% KP
21,742
22.1% share
11,465g
204 CS · 7.2/m
AHMAD THE ANIMAL#SZN16
Thresh · Support
3 / 5 / 8
50% KP
7,972
8.1% share
9,037g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
