Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 107 days ago
5 / 5 / 5
K / D / A
27%
Kill participation
905
Damage / min
12,291g
467.3 gold / min
19
7 placed · 2 cleared
240
9.1 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathisV#ARCHE
Akali · Top
7 / 6 / 2
47.4% KP
25,926
28.3% share
11,753g
196 CS · 7.5/m
EL DIABLO#YEN
Graves · Jungle
5 / 8 / 4
47.4% KP
14,349
15.7% share
11,445g
186 CS · 7.1/m
Marty Supreme#BEAST
Lissandra · Mid
3 / 7 / 6
47.4% KP
22,172
24.2% share
9,524g
185 CS · 7/m
chasing ghosts#1314
Yunara · ADC
4 / 8 / 3
36.8% KP
23,624
25.8% share
10,932g
191 CS · 7.3/m
yuukiyuukster#yuuki
Janna · Support
0 / 8 / 6
31.6% KP
5,571
6.1% share
7,017g
46 CS · 1.7/m
Red side
Victorydjdjasj#6666
Cho'Gath · Top
5 / 3 / 7
32.4% KP
15,771
14.8% share
10,491g
181 CS · 6.9/m
EL MATADOR JANIS#270
Nidalee · Jungle
12 / 3 / 9
56.8% KP
24,213
22.7% share
15,148g
220 CS · 8.4/m
SORS EST PARATUS#VISUM
Yone · Mid
5 / 5 / 5
27% KP
23,802
22.3% share
12,291g
240 CS · 9.1/m
detdert adc acc#RANK1
Jhin · ADC
11 / 3 / 11
59.5% KP
29,166
27.4% share
15,003g
215 CS · 8.2/m
Expedition 28#0211
Twisted Fate · Support
4 / 5 / 15
51.4% KP
13,618
12.8% share
9,975g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
