Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 107 days ago
13 / 7 / 21
K / D / A
63%
Kill participation
1,249.2
Damage / min
17,524g
455.2 gold / min
35
17 placed · 6 cleared
268
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKehvo#EUW
Poppy · Top
2 / 9 / 12
35% KP
18,884
10.1% share
12,600g
245 CS · 6.4/m
No Comeback#FF15
Xin Zhao · Jungle
8 / 12 / 16
60% KP
31,579
16.9% share
16,833g
257 CS · 6.7/m
Marty Supreme#BEAST
Viktor · Mid
13 / 10 / 11
60% KP
51,488
27.6% share
18,128g
291 CS · 7.6/m
NOT OVER#MUTED
Ezreal · ADC
9 / 10 / 12
52.5% KP
52,112
27.9% share
21,569g
336 CS · 8.7/m
PCS Moule frite#MIAM
Camille · Support
8 / 13 / 15
57.5% KP
32,791
17.5% share
12,867g
38 CS · 1/m
Red side
VictoryMomo Ayase#ALD1
Karma · Top
4 / 7 / 20
44.4% KP
30,782
15.3% share
13,933g
226 CS · 5.9/m
KC NEXT MIDKING#PANDA
Lee Sin · Jungle
14 / 8 / 25
72.2% KP
54,859
27.3% share
19,275g
240 CS · 6.2/m
SORS EST PARATUS#VISUM
Hwei · Mid
13 / 7 / 21
63% KP
48,094
23.9% share
17,524g
268 CS · 7/m
rar uwu meow#meow
Mel · ADC
18 / 9 / 11
53.7% KP
38,697
19.2% share
20,590g
289 CS · 7.5/m
Dekap#EUW
Shen · Support
5 / 9 / 31
66.7% KP
28,767
14.3% share
12,555g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
