Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 107 days ago
7 / 4 / 12
K / D / A
76%
Kill participation
1,005.3
Damage / min
12,312g
515.9 gold / min
13
7 placed · 2 cleared
208
8.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyM#1612
Riven · Top
7 / 2 / 1
40% KP
11,290
15.5% share
11,014g
170 CS · 7.1/m
ツ ツ ツ ツ ツ ツ ツ ツ#10231
Rengar · Jungle
5 / 4 / 3
40% KP
11,580
15.9% share
11,016g
180 CS · 7.5/m
Marcy#FROG
Galio · Mid
2 / 5 / 4
30% KP
15,453
21.3% share
7,777g
148 CS · 6.2/m
Kehvo#EUW
Syndra · ADC
1 / 4 / 5
30% KP
19,594
27% share
10,586g
205 CS · 8.6/m
Mm GragASS#EUW
Pantheon · Support
5 / 10 / 5
50% KP
14,768
20.3% share
7,803g
19 CS · 0.8/m
Red side
Victorybasil#fan
Cassiopeia · Top
3 / 5 / 3
24% KP
15,414
18.9% share
9,167g
216 CS · 9.1/m
Sanjaya z Lehii#JSM
Briar · Jungle
8 / 3 / 11
76% KP
21,870
26.8% share
13,352g
193 CS · 8.1/m
SORS EST PARATUS#VISUM
Jayce · Mid
7 / 4 / 12
76% KP
23,993
29.4% share
12,312g
208 CS · 8.7/m
Sintemon#Zimt
Viktor · ADC
6 / 6 / 2
32% KP
13,810
16.9% share
10,439g
192 CS · 8/m
Gottschalck#EUW
Karma · Support
1 / 2 / 15
64% KP
6,465
7.9% share
7,501g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
