Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 106 days ago
19 / 4 / 6
K / D / A
62.5%
Kill participation
1,089.1
Damage / min
14,667g
593 gold / min
17
3 placed · 2 cleared
203
8.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Gnar · Top
10 / 4 / 8
45% KP
33,867
29.7% share
13,238g
209 CS · 8.5/m
SORS EST PARATUS#VISUM
Locke · Jungle
19 / 4 / 6
62.5% KP
26,938
23.6% share
14,667g
203 CS · 8.2/m
twtv laabuk#0124
Malzahar · Mid
1 / 4 / 14
37.5% KP
21,540
18.9% share
11,743g
237 CS · 9.6/m
Ryuk#adc
Caitlyn · ADC
9 / 1 / 6
37.5% KP
19,790
17.4% share
14,375g
223 CS · 9/m
DONT GET C#EUW
Karma · Support
1 / 1 / 25
65% KP
11,922
10.5% share
8,569g
21 CS · 0.8/m
Red side
DefeatLesbian princess#UwU
Singed · Top
0 / 10 / 9
64.3% KP
11,732
15.4% share
7,379g
148 CS · 6/m
TwT#EUW
Zyra · Jungle
6 / 9 / 4
71.4% KP
22,109
29.1% share
11,761g
155 CS · 6.3/m
ttv ronaldoo#1234
Yone · Mid
7 / 7 / 3
71.4% KP
23,486
30.9% share
11,724g
201 CS · 8.1/m
한국인이 아니다#EUW0
Yunara · ADC
1 / 5 / 1
14.3% KP
13,809
18.2% share
9,665g
211 CS · 8.5/m
TWTV YAVYA#HOOK
Thresh · Support
0 / 9 / 5
35.7% KP
4,943
6.5% share
5,628g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
