Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 106 days ago
11 / 5 / 11
K / D / A
75.9%
Kill participation
1,425.7
Damage / min
19,433g
596.4 gold / min
21
3 placed · 3 cleared
262
8 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAR CHUPITO#SELE
Renekton · Top
1 / 8 / 8
30% KP
19,524
14.6% share
11,882g
255 CS · 7.8/m
L Vasco O #EUW
Jarvan IV · Jungle
3 / 6 / 16
63.3% KP
18,672
14% share
13,271g
217 CS · 6.7/m
Phantasm#TWTV0
Locke · Mid
18 / 8 / 6
80% KP
45,533
34% share
18,792g
221 CS · 6.8/m
한국인이 아니다#EUW0
Ziggs · ADC
7 / 3 / 6
43.3% KP
41,842
31.3% share
17,791g
316 CS · 9.7/m
lpl dna#12103
Nautilus · Support
1 / 4 / 18
63.3% KP
8,185
6.1% share
9,719g
29 CS · 0.9/m
Red side
Victorydetdert top acc#RANK1
Garen · Top
10 / 5 / 4
48.3% KP
39,558
29.5% share
15,987g
275 CS · 8.4/m
SORS EST PARATUS#VISUM
Sylas · Jungle
11 / 5 / 11
75.9% KP
46,455
34.6% share
19,433g
262 CS · 8/m
Yasuo Victim#EUW
Yasuo · Mid
4 / 6 / 6
34.5% KP
14,367
10.7% share
13,029g
267 CS · 8.2/m
MissingFrame#404
Ezreal · ADC
3 / 8 / 4
24.1% KP
23,927
17.8% share
13,152g
249 CS · 7.6/m
Ezi4Fun#EUW
Janna · Support
1 / 6 / 23
82.8% KP
9,914
7.4% share
10,978g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
