Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 106 days ago
12 / 2 / 8
K / D / A
66.7%
Kill participation
1,333.5
Damage / min
22,676g
686.8 gold / min
22
7 placed · 7 cleared
374
11.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdetdert top acc#RANK1
Yorick · Top
10 / 5 / 6
61.5% KP
34,904
29.3% share
15,949g
252 CS · 7.6/m
Yasuo Victim#EUW
Sylas · Jungle
4 / 5 / 11
57.7% KP
18,762
15.7% share
13,572g
242 CS · 7.3/m
pew#shot
Yasuo · Mid
5 / 7 / 8
50% KP
20,491
17.2% share
12,122g
243 CS · 7.4/m
Traumtänzer#Mond
Zyra · ADC
6 / 4 / 10
61.5% KP
38,189
32% share
13,122g
227 CS · 6.9/m
Hydra#jzbj
Braum · Support
1 / 9 / 15
61.5% KP
6,809
5.7% share
8,615g
40 CS · 1.2/m
Red side
VictoryBATMAN ALGERIEN#FEET
Gwen · Top
5 / 6 / 14
63.3% KP
37,257
26.1% share
13,665g
243 CS · 7.4/m
Büllükcan#EŞŞEK
Jarvan IV · Jungle
1 / 9 / 20
70% KP
16,555
11.6% share
10,639g
164 CS · 5/m
L Vasco O #EUW
Aurora · Mid
12 / 2 / 12
80% KP
36,691
25.7% share
16,181g
285 CS · 8.6/m
SORS EST PARATUS#VISUM
Zeri · ADC
12 / 2 / 8
66.7% KP
44,029
30.9% share
22,676g
374 CS · 11.3/m
OrthoZero#Zac
Nautilus · Support
0 / 7 / 23
76.7% KP
8,127
5.7% share
8,560g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
