Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 106 days ago
3 / 7 / 6
K / D / A
34.6%
Kill participation
693
Damage / min
10,285g
337 gold / min
29
7 placed · 4 cleared
207
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryObiDagsYTB#EUW
Jayce · Top
9 / 5 / 7
48.5% KP
30,650
26% share
15,332g
268 CS · 8.8/m
sinner#yl3n
Kha'Zix · Jungle
4 / 7 / 7
33.3% KP
14,471
12.3% share
13,843g
192 CS · 6.3/m
ttv ronaldoo#1234
Twisted Fate · Mid
8 / 5 / 17
75.8% KP
24,707
20.9% share
16,357g
255 CS · 8.4/m
Creepano#gfghs
Senna · ADC
11 / 1 / 15
78.8% KP
32,412
27.5% share
20,063g
280 CS · 9.2/m
TF AON#TOTO
Pantheon · Support
1 / 8 / 20
63.6% KP
15,775
13.4% share
8,855g
18 CS · 0.6/m
Red side
DefeatSORS EST PARATUS#VISUM
Malphite · Top
3 / 7 / 6
34.6% KP
21,148
20.3% share
10,285g
207 CS · 6.8/m
før vi går hjem#ykey
Vi · Jungle
5 / 6 / 8
50% KP
13,359
12.8% share
13,551g
220 CS · 7.2/m
Yukamiro RJW#tuto
Yasuo · Mid
5 / 8 / 6
42.3% KP
17,653
17% share
12,007g
251 CS · 8.2/m
Serenity#2551
Lux · ADC
6 / 5 / 3
34.6% KP
24,013
23.1% share
15,109g
261 CS · 8.6/m
trymboner#2000
Zoe · Support
7 / 7 / 12
73.1% KP
27,822
26.8% share
10,415g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
