Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 106 days ago
9 / 2 / 4
K / D / A
41.9%
Kill participation
1,085.9
Damage / min
14,044g
491 gold / min
30
11 placed · 3 cleared
240
8.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySORS EST PARATUS#VISUM
Ambessa · Top
9 / 2 / 4
41.9% KP
31,058
26% share
14,044g
240 CS · 8.4/m
Rybson Reformed#FREE
Graves · Jungle
1 / 8 / 14
48.4% KP
20,777
17.4% share
12,337g
239 CS · 8.4/m
ttv ronaldoo#1234
Ryze · Mid
14 / 5 / 8
71% KP
37,746
31.6% share
16,664g
295 CS · 10.3/m
star zall#twtv
Veigar · ADC
3 / 9 / 6
29% KP
12,603
10.5% share
11,237g
174 CS · 6.1/m
NOT OVER#MUTED
Camille · Support
4 / 12 / 14
58.1% KP
17,374
14.5% share
10,050g
28 CS · 1/m
Red side
DefeatSimpli#000
Kled · Top
8 / 7 / 4
33.3% KP
20,796
16.7% share
11,159g
199 CS · 7/m
Agurin#DND
Kha'Zix · Jungle
11 / 7 / 12
63.9% KP
33,539
27% share
14,211g
216 CS · 7.6/m
Twitch Six10lol#Six7
Ahri · Mid
7 / 3 / 16
63.9% KP
33,090
26.6% share
14,162g
271 CS · 9.5/m
schlomby#yes
Mel · ADC
8 / 6 / 6
38.9% KP
21,528
17.3% share
13,582g
245 CS · 8.6/m
TwTv Keksereslol#katar
Karma · Support
2 / 8 / 27
80.6% KP
15,403
12.4% share
9,390g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
